Five Myths of Mobile Learning

While trawling through multiple web-links, a patternsome just-in-time learning at your team's football
of myths about mobile learning emerges. Quite agame or the annual office cocktail party, there is
bit of back and forth about these myths - I'menough cause for distraction in such situations.
taking the liberty of listing and describing the fiveThe challenge lies in developing engagement that
myths of mobile learning that struck me as odd,truly utilizes device's capabilities. Simply converting
and am attempting to debunk them to an extent.and packaging existing course-ware for mobile
I'll be the first to admit there is always anconsumption does not qualify as 'mobile learning';
element of truth behind myths; but with the ratefor it to be effective learning, the learning content
of technological change, quite a few of thoseand activities have to be designed keeping mobile
'truths' would seem like falsehoods today.device usage and the like in mind. What worked
This article looks at 5 myths about mobile learningon a personal computer won't necessarily work
and why it is so important not to be lured in byon a personal mobile computing device. Given
them.boring content, who wouldn't be distracted?
Myth 1. Devices lack in screen and key size andMyth 3. Accessibility and cost barriers - This was
processing power - It's said quite often that asperhaps one of the stranger myths I
compared to personal computers, mobile devicesencountered, that personal mobile computing
lack the large physical interface devicesdevices are inaccessible because of the inherent
(keyboard, monitor, mouse, printer...) that personalcost barriers. Looking around me here in India at
computers provide. While mobile devices' still don'tthe amazing rate of adoption of mobile devices
match personal computers interface capabilities,and the availability of mobile networks capable of
they've come a long way in a very short time.data that now range contiguously across India, its
Today's devices have large usable screens, andobvious cost is hardly a factor in the mobile
full QWERTY keyboards. Additionally, they alsolearning equation. Phones today cost far less than
include features to aid in pointing/clicking onthey ever did, do far more and are cheaper to
screen, with the latest devices includinguse because network usage charges are dropping
multi-touch haptic support.consistently. These factors contribute to increased
The processor speed race has shifted fromtechnology availability and subsequent adoption.
personal computers to mobile devices; the latestMyth 4. Lack of a standardized content delivery
mobile computing devices today are as capable asplatform - This is touted as the major reason for
personal computers were just five years ago.corporates to hesitate in their adoption of mobile
With device convergence coming soon; issues oflearning. What they've been conveniently ignoring
screen and key size, processing power andis that the biggest content delivery platform - the
memory will become immaterial. We'll soon beWorld Wide Web and its varied components are
using a device that's compact enough to be trulynow accessible from most mobile devices of this
mobile and also function as a personal computer,generation. If we aren't adopting the content
communication device, digital assistant, and muchdelivery technology that's there for the taking, it's
more.not fair to crib about standardized platforms or
Myth 2. Mobile devices are a distraction - Mobilelack thereof, we only have ourselves to blame.
devices are becoming ubiquitous and pervade theMyth 5. Mobile content is expensive! - This is the
younger generation of learners' communication.standard myth that accompanies the advent of a
Additionally, corporates across the world havegame-changing technology. They said it about
taken to mobile technologies in a big way. It doescomputers, and a brief look at history will show
seem like these devices have potential forthe same pattern for books, radio and television.
distraction given their multiple features. However,As I mentioned earlier (point 3) phones are now
if learners are distracted I'd rather blame thebroadly accessible and affordable to the masses.
learning activities and content and not theDeveloping content for mobile devices is no longer
technology or device itself.an expensive, platform dependent exercise. I'd go
When we use personal computers to learn theout on a limb and claim it's possible to develop
potential for distraction is equal. One could ignoremobile learning content that's mobile browser
the learning content and use the computer forsavvy for less than or equal to the cost of
other 'distracted' things. However, I'll admit thatconventional eLearning that runs on personal
while a personal computer is typically desk boundcomputer based browsers.
or too bulky to be truly portable, mobileI'd really like to hear from readers what they
computing devices maybe used in a variety ofthink about these myths. When discussing mobile
environments and those themselves may belearning, do these myths come up? How do you
cause for distraction. You wouldn't want to tryrespond?